Here are the final boards. Some stuff has been changed around. I ended up condensing the three text shots to two -- an old rule I had for myself when writing essays and things: don't use seven words when four will do. It seemed to make statements more impactful.
I had the opportunity to see some of the boards/animatics in progress at the studio earlier this week. It made me realize that I was getting way too wrapped up in details and colour of the background. That the storyboards are about getting a sense of the action and shot composition. So -- the boards became less and less detailed as time went on, but I still think they do the job they're intended for.
I've got to remind myself that concept art is what determining the overall look of the film is for... that comes later.
Overall I like how it's shaping up. Something I may play with for next week will be a small bit after the last frame -- maybe a reveal on which villain Braveheart is actually turning around to face.
In case it isn't self evident - blue arrows are for camera moves and red arrows are for action within the shot.
For anyone who's curious -- that's a Tenderheart doll that Braveheart picks up off the road.
Next week: Rough Animatic -- It was first described to me as "basically storyboards set to time." I may try posting the file directly on the blog, but I've had bad luck in the past with having to compress the file so much -- the quality tends to be very poor, so it may be a link to Vimeo or YouTube.




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